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Home > Realms Stuff > Faith Weapons

Faith Weapons
        Description:  Faith items are ornate, yet servicable, weapons given to lay
followers and adventurers that do a service for a particular church or
faith.  They are engraved with the holy symbol of the faith that made them.
What sets these items apart from normal weapons, however, is the
construction of the hilt.  The hilt is forged hollow, and then filled with
a molten precious metal, usually silver.  After the metal cools, a
continual light spell is cast on the precious metal (exceptions, see
below), so that it forms a cone emanating from the base of the weapon.
Then a silhoutte of the faith's holy symbol is fitted over the hilt,
followed by a swing-catch cap, that prevents the light from always being
seen.  This allows the follower to cast the faith's holy symbol on any
surface, as well as providing a form of illumantion.

        History:  Most common among the non-infravision human faiths, the
popularity of these items goes in cylces.  Orginally made by the Church of
Tyr (according to "Daggers of Light:  A History" by Chuling Seersong 980
DR;  now in Candlekeep), as a why to insure the safety of Paladins and
Priests in the dangerous Moonsea and North wilds.  The Paladins were able
to use the item as a way to signal for help during the night, as well as
blind attacking humanoids, in the wilds those lands were the first few
centuries of Dale Reckoning.  These items lost importance, however, as the
humanoids learned to use the signals to their advantage, setting ambushes
with captured items, or swarming to an area when they saw the light.
However, humanoid memory is brief, and every few humanoid generations,
these type of items would regain their popularity, as the humanoids would
take a few years to discover their old tricks.

        Recently, however, these items have become a way for the church to reward
rich merchants and nobles who donated to their church.  The ownership of
these items have become a status symbol, particularly with the churhces of
Siamorphe and the restored Waukeen.

        Powers:  All of the weapons (most often the prefered weapon of the diety),
have the ability, with the release of a simple catch, to shed light from
the bottom of the hilt of the weapon.  This light will form the silhoutte
of the faiths holy symbol at the apex of the light (think bat-signal from
batman).  70% of these items have no weapon pluses, 29% function as +1
weapons, (as a Dwarven Champion's weapon, CBoD);  the other 1% are weapons
with unique powers.

        Some faiths use something beside C.L. spells:
Shar:  Continual darkness
Lathander:  Pink light
Mask, Velsharoon:  Gloom
(other changes as appropriate to the involved diety)
Thanks to - David L. Neff