History: Deep within the Galena Mountains 100 years ago, a shriveled,
vile merchant-priest of Abbathor refused to open his treasury to help
finance the defense of his Clan (Silverstrike), from an imminent Cloaker
invasion. As a mob of Mountain dwarves prepared, Sivken used to his spells
to barricade himself within the opulence of his home. Before the dwarves
could attack, the Cloakers did, led by a Vampiric Cloaker (Shadevari). The
Brave Dwarves were slaughtered to a dwarf. Sivken, surrounded by Cloakers
who could not penetrate his defenses, slowly starved to death. In the end
his wealth could not save him, but even as he gasped his last, emaciated
breath, he thanked Abbathor, assured he would have a bright spot in the
after-life.
When he finally died, three months after the Cloaker invasion, Abbathor
heard his dying prayer, and responded by blessing one of his most prized
possessions: A simple Adamantite war hammer he had won as a youngster in a
throwing contest at Citadel Adbar. Shortly thereafter, he was horribly
scarred in a forge accident, and began his path towards Abbathor. The War
hammer has since become a weapon of evil and vengeance.
Fifty years ago an Elven Collector (CBoE), Qu'thelississ (CG E-F
M9/T11/F7), invaded the dwarf cairn looking for an elven Blessed Gem given
to the dwarves long ago. She also was curious about the Vampiric Cloakers
name: Shadevari, as it resembled an ancient evil she had read about in
ancient texts. She snuck in, found the gem, along with several other items
of magic, including the war hammer: Abbathor's Greed.
Sensing the evil of the item, but not willing to destroy any item of
magic, she left it behind in the galena mountains.
As the years passed the hammer passed through the hands of various orcs,
goblins, kobolds, and other humaniods, until the rise of Zhengyi, the
witch-king. He found it and gave to some Duegar who were aiding him.
After his fall at the hands of Gareth Dragonsbane and company, the hammer
disappeared, and has not been seen since.
Appearance: When found it will appear in one of two ways: If abandoned
it will appear as a highly crafted war hammer of blackened adamantite, with
a series of pits at the top and bottom of the hammer's grip of Ironoak.
These pits seem to be where gems once rested.
If it someone else's possession, some of the pits will be filled with
gemstones, as defined below.
Powers: The war hammer's powers vary with the number of gems placed
within the pits at the top of the haft. For every 10,000 G.P. Gem that is
placed (up to 8), various powers are gained.
None: War hammer +1, Abbathorian clerics gain a +2 to all saves.
1: War hammer +2
2: Spiritual Hammer 2x day (see notes below)
3: War hammer +3
4: Appraise any item exactly
5: Stoneburst 1/day
6: As a wand of metal detection
7: Dwarven Thrower +4
8: Defender +5, still retains properties of Dwarven Thrower.
The Hammer turns into an invisible Spiritual Hammer for 1 turn. It
conforms to details of the spell, except for the following: It uses its
current plus, and at a called shot penalty can aim for the back of
human(oid) skulls, doing damage as a thief's backstab of equal level.
Cost: The bottom row of 8 pits must be filled with a gem once per month,
the minimum value that the hammer will accept is 50 gp. Once all the pits
are filled, each month the lowest value gem must be replaced by a gem of at
least 10% higher value. Failure to do this results in the owner being
plane shifted (no save) to Avernus, the first layer of Hell (Guide to Hell).
Any non-dwarf may leave the hammer at any time, a dwarf however, once
having picked up the item, may not be rid of it unless receiving a Bless,
Remove Curse, Neutralize Poison, & Dispel Magic from a Dwarven High Cleric
(7th or higher), plus giving away all his material possessions to the
Priest's Church.
Thanks to - David L. Neff
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